1. Pouvoirs
  2. operation
  3. iokath
  4. boss
  5. scyva
  6. scyva
  7. p4_sterilization_array

Dispositif de stérilisation

spvp_targettracker

Dispositif de stérilisation

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_targettracker
Dispositif de stérilisation
2
spvp_targettracker
Dispositif de stérilisation
3
spvp_targettracker
Dispositif de stérilisation
4
spvp_plasmarailgun
Dispositif de stérilisation
  • [hidden] [2.1s]
    spvp_targettrackerEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.scyva.scyva.p4_scyva_sterilization_array_warning, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
  • 3
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [2s]
    spvp_targettrackerEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.scyva.scyva.p4_scyva_sterilization_array, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Direction = Target
      - Sort Type = Closest
      - Distance = 20m
      - Angle = (float) 25

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    spvp_plasmarailgunDispositif de stérilisation

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0