[hammer_passive]
[hammer_passive]
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16141179072152627535 |
Combat log ID: | 3495463428816896 |
FQN: | abl. |
Star Wars name: | [hammer_passive] |
Autres langues: | [hammer_passive] [hammer_passive] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Hydra script: hyd. exp. 02. yavin_ 4. world. altars_ of_ history. inst_ relic_ boss Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140944409683084759 FQN: abl. exp. 02. yavin_ 4. world. altars_ of_ history. hammer_ passive/5/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectcreature. wampa. hammer. passive
- 2
- When character takes damage, not more than every 3s, delayed by 20s
Only when the following conditions are met:
- If hitpoints of CASTER < 50%
Perform the following actions:
- Delay next ability by 2s (GCD)
- Add effect #2 to TARGET from CASTER
- Remove this effect
- Execute hydra hook AttackWave3
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140945509194726298 FQN: abl. exp. 02. yavin_ 4. world. altars_ of_ history. hammer_ passive/5/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectcreature. wampa. hammer. enter_combat
- 3
- When CASTER exits combat
Perform the following actions:
- Remove this effect