Champ de stabilisation
Champ de stabilisation
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141180275231180188 |
Combat log ID: | 4127300362698752 |
FQN: | abl. |
Star Wars name: | Champ de stabilisation |
Autres langues: | Stabilizing Field Stabilisierungsfeld |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Champ de stabilisation
Immunise contre les interruptions une fois activé.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. interrupt_ immunity abl. operation. iokath. boss. scyva. scyva. p4_ stabilizing_ field Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141058413399963932 FQN: abl. operation. iokath. boss. scyva. scyva. p4_ stabilizing_ field/16/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance , dependent on calling effect
- Set attack wave to #3
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt
- 2
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 2,016281
- Standard Health Percent Min = (float) 2,016281
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 3,032562
- Standard Health Percent Min = (float) 3,032562
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 2,609799
- Standard Health Percent Min = (float) 2,609799
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- <
- If difficulty is not set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 4,219598
- Standard Health Percent Min = (float) 4,219598
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 6
- Just before this effect is removed
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Interrupt ability and prevent usage for 1s
- Add effect #2 to TARGET from CASTER
- 7
- Just before this effect is removed
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 8
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 8-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 3,153137
- Standard Health Percent Min = (float) 3,153137
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 9
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- <
- If difficulty is set to Master Mode
- If difficulty is set to 16-man VM
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 5,306273
- Standard Health Percent Min = (float) 5,306273
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [2s]
Effect #2Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16141057313888336713 FQN: abl. operation. iokath. boss. scyva. scyva. p4_ stabilizing_ field/16/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set attack wave to #1