1. Pouvoirs
  2. exp
  3. uprisings
  4. denova
  5. trench_runner
  6. boss
  7. rike_passive

[rike_passive]

[rike_passive]

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[rike_passive]
2
thunderDétonateur thermique prototype – Chrono explosif. La détonation provoquera d'énormes dégâts dans un rayon de près de 200 m.
3
[rike_passive]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is any of

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

  • 4
    • When CASTER enters combat

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 5
    • Just before NPC with this effect dies

    Perform the following actions:

    • Execute hydra hook death
  • [30s]
    thunderDétonateur thermique prototype
    Chrono explosif. La détonation provoquera d'énormes dégâts dans un rayon de près de 200 m.

  • 1
    • When effect ticks

    Perform the following actions:

    • Execute hydra hook beep
  • 2
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook detonator_30
    • Play appearance epp.exp.uprisings.denova.trench_runner.boss.rike_bomb_cast, dependent on calling effect
  • 3
    • When effect ticks the 10th time

    Perform the following actions:

    • Execute hydra hook detonator_20
  • 4
    • When effect ticks the 20th time

    Perform the following actions:

    • Execute hydra hook detonator_10
  • 5
    • When effect ticks the 25th time

    Perform the following actions:

    • Execute hydra hook detonator_5
  • 6
    • When effect ticks the 26th time

    Perform the following actions:

    • Execute hydra hook detonator_4
  • 7
    • When effect ticks the 27th time

    Perform the following actions:

    • Execute hydra hook detonator_3
  • 8
    • When effect ticks the 28th time

    Perform the following actions:

    • Execute hydra hook detonator_2
  • 9
    • When effect ticks the 29th time

    Perform the following actions:

    • Execute hydra hook detonator_1
  • 10
    • When effect ticks the 30th time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 200m

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 11
    • When effect ticks the 30th time

    Perform the following actions:

    • Play appearance epp.exp.uprisings.denova.trench_runner.boss.rike_bomb_explosion, dependent on calling effect
  • 12
    • Just before NPC with this effect dies

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Instantly kill the TARGET
    • Play appearance epp.exp.uprisings.denova.trench_runner.boss.rike_bomb_shake, dependent on calling effect