1. Pouvoirs
  2. npc
  3. ability
  4. force
  5. weaken_mind_instant

Affaiblissement d'esprit

cloudmind_2

Affaiblissement d'esprit

Affaiblit l'esprit de la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts internes pendant <<2[$d seconde/$d seconde/$d secondes]>>.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.flashpoint.tython.imperial.enemy.trash.jedi_caster

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cloudmind_2
Affaiblissement d'esprit
2
cloudmind_2Affaiblissement d'esprit (Force) – Dégâts internes réguliers.
3
movementslowedRalentissement (Force) – Vitesse de déplacement réduite.
  • [0s] [not displayed]
    cloudmind_2Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.weaken_mind.cast_instant
    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If the Force spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [15s]
    cloudmind_2Affaiblissement d'esprit (Force)
    Dégâts internes réguliers.

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.jedi_consular.weaken_mind.tick
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,031
      - Standard Health Percent Min = (float) 0,031
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0,31
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​jedi_consular.​confound
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER