Assistance médicale
Assistance médicale
Le système auxiliaire de protection intégré s'active automatiquement, s'il ne l'est pas déjà, lorsque la santé de l'utilisateur descend à 25 % et dure 30 secondes.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141069496255237083 |
Combat log ID: | 3858392460296192 |
FQN: | abl. |
Star Wars name: | Assistance médicale |
Autres langues: | Medical Aid Backup Medizinische Notfallhilfe |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Assistance médicale
Le système auxiliaire de protection intégré s'active automatiquement, s'il ne l'est pas déjà, lorsque la santé de l'utilisateur descend à 25 % et dure 30 secondes.Slot: Buff Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140955574845374152 FQN: abl. world_ design. temporary_ abilities. medical_ backpack. medical_ backpack_ ability_ passive/6/1 - 1
- Before NPC with this effect takes damage, not more than every 2s
Only when the following conditions are met:
- <
- If hitpoints of CASTER ≤ 25%
- If CASTER does not have 1 or more effects with the tag tag.abl.world_design.temporary_abilities.medical_backpack.medical_backpack_backup
Failure message: Ability is already active
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140952276310360529 FQN: abl. world_ design. temporary_ abilities. medical_ backpack. medical_ backpack_ ability_ passive/6/2 - 1
- When effect is applied
Perform the following actions:
- Heal the TARGET for (0,46 to 0,56)*StandardHealth, causing no threat
- Play appearance epp.
itm. potion. medpac. restore_health - Add effect #3 to TARGET from CASTER
- [30s]
Assistance médicale
Soins réguliers.Slot: Buff Duration: 30s On death: Effect is removed Tick rate: 3s (10 ticks) # occurrences: 1 Tags: tag. abl. world_ design. temporary_ abilities. medical_ backpack. medical_ backpack_ backup Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If CASTER is alive
Global ID: 16140953375821988706 FQN: abl. world_ design. temporary_ abilities. medical_ backpack. medical_ backpack_ ability_ passive/6/3 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectkolto_probe. heal - Heal the TARGET for 1*BonusHeal + 0,1*StandardHealth, causing no threat