1. Pouvoirs
  2. exp
  3. 03
  4. mek_sha
  5. world_arc
  6. republic
  7. quest_4
  8. lord_tarnux
  9. flurry

Attaque basique

Attaque basique

Attributes

Conditions

Métadonnées

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Attaque basique
2
Attaque basique
3
Attaque basique
4
Attaque basique
5
Attaque basique
6
Attaque basique
7
Attaque basique
  • [0s] [not displayed]
    Effect #1

    • On Apply

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag tag.​abl.​generic.​target_01

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • If TARGET does not have 1 or more effects with the tag tag.​abl.​generic.​target_02

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Add effect #5 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
    • Add effect #7 to TARGET from TARGET
  • [hidden] [2.8s]
    Effect #2

  • [hidden] [2.8s]
    Effect #3

  • [0s] [not displayed]
    Effect #4

    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . 03 . mek_sha . world_arc . republic . quest_4 . lord_tarnux . flurry, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
  • [0s] [not displayed]
    Effect #5

    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . 03 . mek_sha . world_arc . republic . quest_4 . lord_tarnux . flurry_b, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
  • [hidden] [2.8s]
    Effect #6

  • [0s] [not displayed]
    Effect #7

    • On Apply

    Perform the following actions:

    • Play appearance epp . exp . 03 . mek_sha . world_arc . republic . quest_4 . lord_tarnux . flurry_c, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)