1. Pouvoirs
  2. event
  3. gree
  4. lair_boss
  5. digitized_creatures
  6. rancor
  7. melee_flurry

Attaque de mêlée

lightsaber_generic

Attaque de mêlée

Série d'attaques de mêlée pour PNJ.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.event.gree.lair_boss.digitized_creatures.rancor

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lightsaber_generic
Attaque de mêlée
2
lightsaber_generic
Attaque de mêlée
  • [0s] [not displayed]
    lightsaber_genericEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET = PRIMARY TARGET

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,64
      - Standard Health Percent Min = (float) 0,64
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Play appearance epp.event.gree.lair_boss.digitized_creatures.rancor.big_swipe_with_hit
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    lightsaber_genericEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 8m
      - Angle = (float) 60

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET != PRIMARY TARGET
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,64
      - Standard Health Percent Min = (float) 0,64
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Play appearance epp.event.gree.lair_boss.digitized_creatures.rancor.big_swipe_additional_ae_impacts