Avalanche de tirs

Avalanche de tirs
Tire plusieurs salves dans la zone qui infligent <<1[$d point/$d point/$d points]>> de dégâts, suivies d'une grenade qui inflige <<2[$d point/$d point/$d points]>> de dégâts cinétiques à un maximum de 5 cibles dans un rayon de 8 mètres. Les cibles standard et faibles sont renversées par la grenade.
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Ground |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Patch 1.1.0 |
Global ID: | 16141123912794423068 |
Combat log ID: | 2263683988193280 |
FQN: | abl. |
Star Wars name: | Avalanche de tirs |
Autres langues: | Hail Of Bolts Schusshagel |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1
Slot: Buff Duration: during channel (3s) On death: Effect is removed Tick rate: 0.5s (6 ticks) # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. mag_ ability abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Target overrides: - [target override] Caster
Global ID: 16140954715890359300 FQN: abl. npc. ability. rifle. hail_ of_ bolts/0/1 - 3
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Dispel all effects from tags tag.abl.trooper.pulse_generator
- [hidden] [0s] [not displayed]
Effect #2
Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. mag_ ability abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140955815401987665 FQN: abl. npc. ability. rifle. hail_ of_ bolts/0/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effecthail_of_bolts. end
- [hidden] [0s] [not displayed]
Effect #3
Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. mag_ ability abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Conditions: - <
- If TARGET is alive
- Can only be called by other effects
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 8m
Global ID: 16140956914913611934 FQN: abl. npc. ability. rifle. hail_ of_ bolts/0/3 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effecthail_of_bolts. hit - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,05
- Standard Health Percent Min = (float) 0,05
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- [hidden] [0s]
Effect #4
Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. mag_ ability abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Conditions: - Can only be called by other effects
Global ID: 16140958014425240363 FQN: abl. npc. ability. rifle. hail_ of_ bolts/0/4 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. hail_of_bolts. grenade_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,351
- Standard Health Percent Min = (float) 0,311
- Amount Modifier Percent = (float) 0,01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0