1. Pouvoirs
  2. ballistics
  3. physics_demo
  4. force_push_ballistics_two

Balistique de poussée de Force 2

force_push

Balistique de poussée de Force 2

Fait reculer une cible et lui inflige des dégâts intermédiaires. La cible est étourdie 2 secondes.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
force_push
Balistique de poussée de Force 2
2
force_push
Balistique de poussée de Force 2
  • [2s]
    force_pushBalistique de poussée de Force 2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_knight.prototype3.force_push_phys
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    force_pushEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 1,75, 0° pitch, 0° yaw
    • Damage
      - Damage Type = (int) 1
      - Level Cap = (int) 0
      - Amount Max = (float) 6
      - Amount Min = (float) 5
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0