Barrage de sentinelle
Barrage de sentinelle
Attributs
Type: | active |
Activation time: | 5s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16140981919123106244 |
Combat log ID: | 3766664843755520 |
FQN: | abl. |
Star Wars name: | Barrage de sentinelle |
Autres langues: | Sentry Barrage Wachposten-Sperrfeuer |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: during channel (5s) On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Target overrides: - [target override] Caster
Global ID: 16141098250849752390 FQN: abl. flashpoint. star_ fortress. environmental. shrines. pickup_ military_ turret_ full_ auto/7/1 - 1
- Just before this effect is removed
Perform the following actions:
- Delay next ability by 1.5s (GCD)
- 2
- When effect ticks
- When effect is applied
Override target to:
- Primary Target
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0,33
- Standard Health Percent Min = (float) 0,33
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: during channel (5s) On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Global ID: 16141101549384634463 FQN: abl. flashpoint. star_ fortress. environmental. shrines. pickup_ military_ turret_ full_ auto/7/2 - 1
- When effect ticks
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. environmental. buff_shrines. pickup_military_turret_fullauto_target
- 2
- When effect ticks
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,19
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. environmental. buff_shrines. pickup_military_turret_fullauto_end