1. Pouvoirs
  2. flashpoint
  3. star_fortress
  4. environmental
  5. shrines
  6. pickup_military_turret_full_auto

Barrage de sentinelle

fullAuto

Barrage de sentinelle

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
fullAuto
Barrage de sentinelle
2
fullAuto
Barrage de sentinelle
  • [hidden] [does not expire]
    fullAutoEffect #1

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Delay next ability by 1.5s (GCD)
  • 2
    • When effect ticks
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0,33
      - Standard Health Percent Min = (float) 0,33
  • [hidden] [does not expire]
    fullAutoEffect #2

  • 1
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.buff_shrines.pickup_military_turret_fullauto_target, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,19
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.environmental.buff_shrines.pickup_military_turret_fullauto_end, dependent on calling effect