1. Pouvoirs
  2. exp
  3. seasons
  4. 02
  5. ep_01
  6. boss
  7. pa_717
  8. pa_717
  9. orbital_bombardment

Bombardement orbital

telekineticblast

Bombardement orbital

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
telekineticblastBombardement orbital – Cette cible coordonne de loin et en toute sécurité le bombardement orbital sur ses ennemis.
2
telekineticblast
Bombardement orbital
  • [hidden] [does not expire]
    telekineticblastEffect #1
    Cette cible coordonne de loin et en toute sécurité le bombardement orbital sur ses ennemis.

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 1000m

    Only when the following conditions are met:

      • <
        • If CASTER is positioned 20m to 1 000m to melee distance of TARGET
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.orbital_bombardment, dependent on calling effect
  • [hidden] [1s]
    telekineticblastEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.orbital_bombardment_impact, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 4m

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0