1. Pouvoirs
  2. itm
  3. potion
  4. grenade
  5. ice
  6. ice_grenade_v6

Bombe cryogène Rakata V-6

cryobanmines

Bombe cryogène Rakata V-6

Gèle jusqu'à 4 cibles dans un rayon de 6 mètres autour de la zone sélectionnée, infligeant <<1[$d point/$d point/$d points]>> de dégâts énergétiques et empêchant les déplacements pendant <<2[$d seconde/$d seconde/$d secondes]>>. Les dégâts infligés après 2 secondes interrompent l'effet. (Délai de réutilisation : 3 minutes). Les dégâts infligés sont mesurés par niveau et montent jusqu'au niveau 55.

Attributs

Conditions

Métadonnées

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cryobanmines
Bombe cryogène Rakata V-6
2
cryobanmines
Bombe cryogène Rakata V-6
3
immobilizedImmobilisation (Force) – Incapacité de se déplacer.
4
blockBastion – Protégé contre les grenades cybernétiques
  • [0s] [not displayed]
    cryobanminesEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s]
    cryobanminesEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
    • Play appearance epp.itm.potion.grenade.grenade_toss_ice, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 6m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​grenade_immunity
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 55
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,705
      - Standard Health Percent Min = (float) 0,595
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [6s]
    immobilizedImmobilisation (Force)
    Incapacité de se déplacer.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.itm.potion.grenade.ice.ice_grenade_root, dependent on calling effect
    • Immobilize but allow rotation
  • 2
    • When character takes damage that does not get redirected, delayed by 2s

    Perform the following actions:

    • Remove this effect
  • [180s]
    blockBastion
    Protégé contre les grenades cybernétiques