1. Pouvoirs
  2. gld
  3. set_bonus
  4. prestige

Gloire (bonus d'ensemble)

gld_setbonus_purple

Gloire (bonus d'ensemble)

Augmente les gains d'EXP et de réputation de 1 %. Soigner un allié ou lancer une attaque infligeant des dégâts sur un ennemi ont tous deux 1 % de chances de conférer un boost de maîtrise pendant <<1[%d seconde/%d seconde/%d secondes]>>. Cet effet est disponible toutes les 30 minutes et ne fonctionne pas en JcJ ni dans les opérations en mode maître.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
gld_setbonus_purple
Gloire (bonus d'ensemble)
2
debufftimerBoost de maîtrise – Maîtrise augmentée.
3
gld_setbonus_purple
Gloire (bonus d'ensemble)
  • [hidden] [does not expire]
    gld_setbonus_purpleEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When character deals damage with result Ok or Crit or Glance that does not get redirected, not more than every 30m 0s (1% chance), delayed by 30s
    • When character heals, not more than every 30m 0s (1% chance), delayed by 30s

    Only when the following conditions are met:

      • <
        • If difficulty is not set to Master Mode
        AND
        • Passes Conditional
          - Negated = (bool) true
          - Actor = (int) 3
          - Conditional = (int) 16141142906305350092
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​pvp.​doing_pvp
          Failure message: This can not be used in PvP areas
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​gld.​mastery_set_bonus_lockout
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [30s]
    debufftimerBoost de maîtrise
    Maîtrise augmentée.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.itm.relic.onhit.dps_power.gray, dependent on calling effect
    • Modify stat Maîtrise, set to 50%
  • [hidden] [1800s]
    gld_setbonus_purpleEffect #3