Bouclier défensif personnel
Bouclier défensif personnel
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141178862160358127 |
Combat log ID: | 4131689819275264 |
FQN: | abl. |
Star Wars name: | Bouclier défensif personnel |
Autres langues: | Personal Defense Shield Personen-Verteidigungsschild |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [5s]
Bouclier défensif personnel
Absorbe et renvoie tous les dégâts.Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If difficulty is set to 8-man
Global ID: 16141180068366759541 FQN: abl. flashpoint. copero. trash. energy_ shield/13/1 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
bounty_hunter. energy_shield. energy_shield_cast
- 2
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- 3
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 0,5
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- [5s]
Bouclier défensif personnel
Immunité contre tous les dégâts.Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If difficulty is set to 16-man
Global ID: 16141181167878387624 FQN: abl. flashpoint. copero. trash. energy_ shield/13/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(1, 2, 3, 4)
- Damage Channel List = Int(1)