Bousculade
Bousculade
Votre créature bouscule un ennemi, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts cinétiques ainsi qu'à un maximum de 5 cibles ennemies dans un rayon de 4 mètres.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141130396644087984 |
Combat log ID: | 4189470014308352 |
FQN: | abl. |
Star Wars name: | Bousculade |
Autres langues: | Body Slam Körperstoß |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0.6s]
Effect #1Slot: Debuff Duration: 0.6s On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.6s
- Max Duration = (time) 0.6s
Global ID: 16141032851546583565 FQN: abl. companion. unique. mtx. tauntaun. dps. aoe_ attack/4/1 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectrishi. boss. junkyard_dog. junkyard_dog. slam_impact - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,121
- Standard Health Percent Min = (float) 0,081
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,01
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0