Bousculade
Bousculade
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141157926592487886 |
Combat log ID: | 4168124026847232 |
FQN: | abl. |
Star Wars name: | Bousculade |
Autres langues: | Slam Schmettern |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141163571375944514 FQN: abl. operation. iokath. boss. izax. izax. melee_ slam_ center_ random/5/1
- [hidden] [3s]
Effect #2Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1.5s (2 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141166869910826539 FQN: abl. operation. iokath. boss. izax. izax. melee_ slam_ center_ random/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. slam_right_ctr - Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Spec =Bousculade (Impact)Bousculade (Impact)
FQN: abl.operation.iokath.boss.izax.izax.melee_slam_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 2
- Max Lifespan = (float) 2
- InitialPosition_X_Value = (float) -1,4
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,75
- Min Distance = (float) 0
- First Tick Delay = (float) 1,5
- [hidden] [3s]
Effect #3Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1.5s (2 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141165770399199228 FQN: abl. operation. iokath. boss. izax. izax. melee_ slam_ center_ random/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. izax. izax. slam_left_ctr - Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Caster
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
- InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
- Shape Type = (string) aoeSphere
- Target Conditions = (string) aoeTargetCondition_IsPlayer;aoeTargetCondition_IsAlive
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Spec =Bousculade (Impact)Bousculade (Impact)
FQN: abl.operation.iokath.boss.izax.izax.melee_slam_impact
- Min Tick Count = (int) 1
- Max Tick Count = (int) 1
- Tick Rate = (float) 0,5
- Min Lifespan = (float) 2
- Max Lifespan = (float) 2
- InitialPosition_X_Value = (float) -1,4
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,75
- Min Distance = (float) 0
- First Tick Delay = (float) 1,5
- [hidden] [1.5s]
Bousculade énergétique (Onde de choc)Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Conditions: - Can only be called by other effects
Global ID: 16141160272841061501 Combat log ID: 4168124026847503 FQN: abl. operation. iokath. boss. izax. izax. melee_ slam_ center_ random/5/4 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [4.5s]
Bousculade énergétique (Onde de choc)
Gêne. Incapacité de se déplacer.Slot: Debuff Duration: 4.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. debuff. hindered Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4.5s
- Max Duration = (time) 4.5s
Conditions: - Can only be called by other effects
Global ID: 16141159173329435150 Combat log ID: 4168124026847510 FQN: abl. operation. iokath. boss. izax. izax. melee_ slam_ center_ random/5/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,24
- Standard Health Percent Min = (float) 0,24
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Immobilize but allow rotation