1. Pouvoirs
  2. world_design
  3. temporary_abilities
  4. electro_gun
  5. electro_gun_ability

Canon d'immobilisation à actionneur (C.I.A.)

assaultcannon

Canon d'immobilisation à actionneur (C.I.A.)

Cet équipement tire un rayon électrostatique concentré qui étourdit la cible quand il est actif. L'A.R.C. peut également servir à alimenter un grand nombre d'appareils.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.worlddesign.temporary_abilities.electro_gun

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stunnedCanon d'immobilisation à actionneur (C.I.A.) – Incapacité d'agir.
2
assaultcannon
Canon d'immobilisation à actionneur (C.I.A.)
3
ionclipCanon d'immobilisation à actionneur (C.I.A.) – Vitesse de déplacement réduite.
4
assaultcannon
Canon d'immobilisation à actionneur (C.I.A.)
  • [does not expire]
    stunnedCanon d'immobilisation à actionneur (C.I.A.)
    Incapacité d'agir.

  • 1
    • When effect ticks the 5th time

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.world_design.temporary_abilities.electro_gun.stun_loop, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.world_design.temporary_abilities.electro_gun.beam_end, dependent on calling effect
    • Interrupt ability and prevent usage for 15s
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.world_design.temporary_abilities.electro_gun.stun_end, dependent on calling effect
  • 4
    • When effect ticks
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 5
    • When channel ended

    Only when the following conditions are met:

      • If toughness of TARGET is ≤ Strong

    Perform the following actions:

    • Instantly kill the TARGET
  • 6
    • When character takes damage (10% chance)

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    assaultcannonEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is ≤ Standard

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,1
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Strong

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,05
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is ≥ Elite

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,01
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [8s]
    ionclipCanon d'immobilisation à actionneur (C.I.A.)
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Set movement speed to 40%
  • [hidden] [0s] [not displayed]
    assaultcannonEffect #4