1. Pouvoirs
  2. world_design
  3. flashpoint
  4. enemy
  5. command_unit
  6. target_aquired

Cible acquise

markTarget

Cible acquise

Désigne une cible, augmentant de 20 % tous les dégâts infligés à cette cible pendant 20 secondes.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Ability activation
1
markTarget
Cible acquise
  • [7s]
    markTargetCible acquise

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.mark_target.mark_target_cast
    • Modify stat Stat #1 – not found, increase by 20