1. Pouvoirs
  2. world_design
  3. flashpoint
  4. enemy
  5. command_unit
  6. target_aquired

Cible acquise

markTarget

Cible acquise

Désigne une cible, augmentant de 20 % tous les dégâts infligés à cette cible pendant 20 secondes.

Attributes

Conditions

Métadonnées

Used by

Related effects, buffs and debuffs

  • [7s]
    markTargetCible acquise

    • On Apply

    Perform the following actions:

    • Play appearance epp . bounty_hunter . mark_target . mark_target_cast
    • Modify stat Stat #1 – not found, increase by 20