1. Pouvoirs
  2. operation
  3. yavin_4
  4. enemy
  5. boss
  6. companions
  7. outlaw
  8. dirty_kick

Coup de pied irrespectueux

dirtyKick

Coup de pied irrespectueux

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.operation.yavin_4.enemy.boss.companions.boss_outlaw

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
dirtyKick
Coup de pied irrespectueux
2
stunnedÉtourdissement (physique) – Incapacité d'agir.
3
assaulttech
Disregarded Reversed Ignore
4
assaulttechMépris grossier – Ignoré par Sano Thrica.
  • [hidden] [does not expire]
    dirtyKickEffect #1

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,087
      - Standard Health Percent Min = (float) 0,047
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,67
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.agent.skill.ta_proc_giggle, dependent on calling effect
  • [4s]
    stunnedÉtourdissement (physique)
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.dirty_kick_sparklies
    • Stun the TARGET
    • Ballistic Impulse, centered at target, never knockdown, momentum = 0,8, 90° pitch, 0° yaw
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.generic.weapon_pop.target_pop_in, dependent on calling effect
  • [hidden] [12s]
    assaulttech [HIDDEN]Disregarded Reversed Ignore

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0,99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Ignore Caster
  • [12s]
    assaulttechMépris grossier
    Ignoré par Sano Thrica.