1. Pouvoirs
  2. companion
  3. unique
  4. mtx
  5. nexu_cat
  6. dps
  7. single_target_dot

Crochet entaillant

animaltaloncolorvariant1

Crochet entaillant

Votre créature entaille la cible, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts internes en 10 secondes.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.companion.class.mtx.creature.nexu.dps

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
animaltaloncolorvariant1
Crochet entaillant
2
animaltaloncolorvariant1Crochet entaillant – Dégâts internes réguliers.
  • [0s] [not displayed]
    animaltaloncolorvariant1Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.nexu_cat.dps.single_target_dot, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,042
      - Standard Health Percent Min = (float) 0,042
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [10s]
    animaltaloncolorvariant1Crochet entaillant
    Dégâts internes réguliers.

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.smuggler.wounding_shot_bleed, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,042
      - Standard Health Percent Min = (float) 0,042
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0