1. Pouvoirs
  2. exp
  3. seasons
  4. 02_uprisings
  5. tat
  6. dust
  7. boss_4
  8. droid
  9. bulletstorm

Déluge de balles

abl_ag_sn_accurized_rifle

Déluge de balles

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_ag_sn_accurized_rifle
Déluge de balles
2
abl_ag_sn_accurized_rifleDéluge de balles de G9-RX – Tirs nourris infligés par G9-RX.
3
abl_ag_sn_accurized_rifle
Déluge de balles
  • [0s] [not displayed]
    abl_ag_sn_accurized_rifleEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02_uprisings.tat.dust.boss_4.bulletstorm_fire, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 10
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #2 to TARGET from TARGET
  • [4s]
    abl_ag_sn_accurized_rifleDéluge de balles de G9-RX
    Tirs nourris infligés par G9-RX.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,11
      - Standard Health Percent Min = (float) 0,09
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [0s] [not displayed]
    abl_ag_sn_accurized_rifleEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02_uprisings.tat.dust.boss_4.bulletstorm, dependent on calling effect