1. Pouvoirs
  2. operation
  3. yavin_4
  4. enemy
  5. boss
  6. companions
  7. sith
  8. traumatic_slash

Fente traumatisante supérieure

thunder

Fente traumatisante supérieure

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.operation.yavin_4.enemy.boss.companions.boss_sith

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
thunder
Fente traumatisante supérieure
2
6
thunderFente traumatisante supérieure (tous) – Les soins reçus sont réduits de 15 % par cumul.
3
5
thunderFente traumatisante supérieure (tous) – Les soins reçus sont réduits de 25 % par cumul.
  • [0s] [not displayed]
    thunderEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,12
      - Standard Health Percent Min = (float) 0,12
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.sith_warrior.traumatic_slash.cast_instant, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,12
      - Standard Health Percent Min = (float) 0,12
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.sith_warrior.traumatic_slash.cast_instant, dependent on calling effect
  • [15s]
    thunderFente traumatisante supérieure (tous)
    Les soins reçus sont réduits de 15 % par cumul.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.traumatic_slash.debuff, dependent on calling effect
  • 2
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Perform the following actions:

  • [30s]
    thunderFente traumatisante supérieure (tous)
    Les soins reçus sont réduits de 25 % par cumul.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.traumatic_slash.debuff, dependent on calling effect
  • 2
    • When effect is applied
    • When stacks of this effect increase
    • When stacks of this effect decrease

    Perform the following actions: