1. Pouvoirs
  2. npc
  3. ability
  4. tech
  5. carbonize

Gel par carbonite

carbonize

Gel par carbonite

Attributes

Conditions

Métadonnées

Used by

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
carbonize
Gel par carbonite
2
carbonizeGel par carbonite – Incapacité d'agir.
3
carbonize
Gel par carbonite
4
damagereducedDégâts réduits (techno) – Dégâts infligés réduits.
  • [hidden] [0s]
    carbonizeEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . npc . ability . custom . carbonize_single . cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 8
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • If the Tech spell hit

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • [2s]
    carbonizeGel par carbonite
    Incapacité d'agir.

    • On Apply

    Perform the following actions:

    • Play appearance epp . npc . ability . custom . carbonize_single . debuff, dependent on calling effect
    • Stun the TARGET
  • [hidden] [2s]
    carbonizeEffect #3

    • Just before this effect is removed

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.225
      - Standard Health Percent Min = (float) 0.18
      - Amount Modifier Percent = (float) 0.01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #4 to TARGET from TARGET, Combat Math Only
  • [10s]
    damagereducedDégâts réduits (techno)
    Dégâts infligés réduits.

    • On Apply

    Perform the following actions: