1. Pouvoirs
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. huntmaster
  7. incendiary_grenade_tick

Grenade de tempête de feu

ringoffire

Grenade de tempête de feu

Lance une grenade incendiaire où se trouve la cible principale. Crée une large parcelle de terrain brûlée au point d'impact, infligeant des dégâts élémentaires continus à tous les ennemis dans la zone.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Ability activation
1
ringoffireTempête de feu – Dans le feu. Sûrement pas une bonne idée.
  • [1.1s]
    ringoffireTempête de feu
    Dans le feu. Sûrement pas une bonne idée.

  • 1
    • When effect is applied
    • When effect is refreshed

    Only when the following conditions are met:

      • If difficulty is not set to Master Mode

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,16
      - Standard Health Percent Min = (float) 0,16
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied
    • When effect is refreshed

    Only when the following conditions are met:

      • If difficulty is set to Master Mode

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,3
      - Standard Health Percent Min = (float) 0,3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0