1. Pouvoirs
  2. quest
  3. location
  4. open_worlds
  5. class
  6. bounty_hunter
  7. the_mandalorian_killer
  8. heavy_grenade

Grenade lourde

firebomb

Grenade lourde

Texte non valide - DNT

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
firebomb
Grenade lourde
2
firebomb
Grenade lourde
3
firebomb
Grenade lourde
  • [hidden] [0s]
    firebombEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 2
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
    • Play appearance epp.quest.location.open_worlds.act_1.bounty_hunter.the_mandalorian_killer.heavy_grenade
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Play appearance epp.quest.location.open_worlds.act_1.bounty_hunter.the_mandalorian_killer.heavy_grenade_impact, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [3s]
    firebombGrenade lourde

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.firebomb.burn, dependent on calling effect
    • Add effect #3 to TARGET from TARGET
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,4
      - Standard Health Percent Min = (float) 0,3
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,12
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0,33
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [15s]
    firebombEffect #3

  • 1
    • When effect expires

    Perform the following actions:

    • Exit Combat
  • 2
    • When character takes damage, not more than every 1s

    Perform the following actions:

    • Reset Timer