1. Pouvoirs
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. hypergate_terror
  9. difficulty_4
  10. hgt_inside
  11. inside_add_passive_small

Instabilité de l'hyperporte

forcestorm

Instabilité de l'hyperporte

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcestormInstabilité de l'hyperporte – Inflige des dégâts à toutes les personnes présentes sur la plateforme chaque seconde. Les dégâts infligés par les attaques à distance sont réduits de 100 %.
2
forcestorm
Instabilité de l'hyperporte
3
forcestorm
Instabilité de l'hyperporte
4
forcestorm
Instabilité de l'hyperporte
5
brownfurfleece
Instabilité de l'hyperporte
6
disturbanceAnomalie instable – Les dégâts réguliers ont désormais une portée beaucoup plus grande.
  • [does not expire]
    forcestormInstabilité de l'hyperporte
    Inflige des dégâts à toutes les personnes présentes sur la plateforme chaque seconde. Les dégâts infligés par les attaques à distance sont réduits de 100 %.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is not set to Master Mode

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Master Mode

    Perform the following actions:

  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​just_teleported
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​anomaly_pulse
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,15
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
  • 4
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 70m
    • Raid Members

    Only when the following conditions are met:

      • <
        • If CASTER has an effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​anomaly_pulse
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER
  • 5
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 6
    • When effect ticks the 30th time

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    forcestormEffect #2

  • [0s] [not displayed]
    forcestormEffect #3

  • [0s] [not displayed]
    forcestormEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x4.raid.asation.boss.hypergate_terror.inside_add_damage_pulse, dependent on calling effect
  • [hidden] [does not expire]
    brownfurfleeceEffect #5

  • 1
    • Before NPC with this effect takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If CASTER is positioned 10m to 50m to center of TARGET

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [does not expire]
    disturbanceAnomalie instable
    Les dégâts réguliers ont désormais une portée beaucoup plus grande.