1. Pouvoirs
  2. npc
  3. ability
  4. creature
  5. universal
  6. infectious_bite

Morsure contagieuse

animalinsectmouthpart

Morsure contagieuse

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
animalinsectmouthpart
Morsure contagieuse
2
lifedrainEmpoisonnement (physique) – Dégâts internes réguliers.
3
mucusBlessure infectée (physique) – Dégâts subis augmentés de 5 %.
  • [0s] [not displayed]
    animalinsectmouthpartEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.creature_default.melee_mob.attack_5
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,04
      - Standard Health Percent Min = (float) 0,04
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [9s]
    lifedrainEmpoisonnement (physique)
    Dégâts internes réguliers.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,03
      - Standard Health Percent Min = (float) 0,03
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0,6
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.agent.toxic_dart.target_tick
  • 3
    • When CASTER exits combat

    Only when the following conditions are met:

      • <
        • If TARGET is stealthed
        AND
        • If TARGET is a companion
        >

    Perform the following actions:

    • Remove this effect
  • [9s]
    mucusBlessure infectée (physique)
    Dégâts subis augmentés de 5 %.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When CASTER exits combat

    Only when the following conditions are met:

      • <
        • If TARGET is stealthed
        AND
        • If TARGET is a companion
        >

    Perform the following actions:

    • Remove this effect