Nouveau-née
Nouveau-née
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 1.4.0 |
Global ID: | 16141084909201765087 |
Combat log ID: | 3025379258269696 |
FQN: | abl. |
Star Wars name: | Nouveau-née |
Autres langues: | Newly Birthed Neugeboren |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Nouveau-née
Cette larve vient de naître et n'attaque que lorsqu'elle se trouve à proximité d'un joueur ou qu'elle est attaquée. Une fois sa cible acquise, la larve s'enfouit dans le sol, puis explose.Slot: Buff Duration: passive On death: Effect persists Tick rate: 0.5s # occurrences: 0 Global ID: 16141037755780791985 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. hypergate_ terror. difficulty_ 2. adds_ walker_ passive/9/1 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is not set to Master Mode
Perform the following actions:
- Set movement speed to 115%
- Modify stat Santé max, set to 84,23%
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to Master Mode
Perform the following actions:
- Set movement speed to 125%
- Modify stat Santé max, set to 84,23%
- 3
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 5.5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141034457245905800 FQN: abl. qtr. 1x4. raid. asation. enemy. boss. hypergate_ terror. difficulty_ 2. adds_ walker_ passive/9/2 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0