1. Pouvoirs
  2. operation
  3. dxun
  4. trash
  5. main_facility
  6. trandoshan_combat_medic
  7. combat_stim

Nuage de stim : Colère

stealthspeed

Nuage de stim : Colère

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stealthspeed
Nuage de stim : Colère
2
stealthspeedNuage de stim : Colère – Les alliés dans les 5 m entrent dans un état de frénésie qui augmente considérablement les dégâts qu'ils infligent.
3
abl_jk_se_BurningFocusStim de combat : Colère – Dégâts infligés augmentés de 200 %
4
stealthspeed
Nuage de stim : Colère
  • [hidden] [4s]
    stealthspeedEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [25s]
    stealthspeedNuage de stim : Colère
    Les alliés dans les 5 m entrent dans un état de frénésie qui augmente considérablement les dégâts qu'ils infligent.

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is not an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [3.1s]
    abl_jk_se_BurningFocusStim de combat : Colère
    Dégâts infligés augmentés de 200 %

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp.operation.dxun.trash.main_facility.combat_medic.combat_stim.buff, dependent on calling effect
  • [hidden] [25s]
    stealthspeedEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.trash.main_facility.combat_medic.combat_stim.ground, dependent on calling effect