Pluie de missiles
Pluie de missiles
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140940191362094015 |
Combat log ID: | 4060397657128960 |
FQN: | abl. |
Star Wars name: | Pluie de missiles |
Autres langues: | Missile Rain Raketenschauer |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [5s]
Effect #1Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 15s
Global ID: 16141082522669119020 FQN: abl. exp. uprisings. denova. trench_ runner. boss. tank_ missile_ rain/8/1 - Set Duration
- 1
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 15m
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [3s]
Effect #2Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141079224134232853 FQN: abl. exp. uprisings. denova. trench_ runner. boss. tank_ missile_ rain/8/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectuprisings. denova. trench_runner. boss. missile_rain
- 2
- When effect expires
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 2m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect expires
Override target to:
- Caster
Perform the following actions:
- Add effect #1 to TARGET from CASTER
- [hidden] [2s]
Effect #3Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Global ID: 16141080323645860166 FQN: abl. exp. uprisings. denova. trench_ runner. boss. tank_ missile_ rain/8/3 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02_uprisings. hoth. firefrost. ice_fall_shake - God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0,5
- Standard Health Percent Min = (float) 0,5
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is any of
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 02_uprisings. hoth. firefrost. ice_fall_shake - God Damage
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0,75
- Standard Health Percent Min = (float) 0,75