Posture : Combat au fusil
Posture : Combat au fusil
Attributs
Type: | active |
Activation time: | 0.5s cast |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140929189603287724 |
Combat log ID: | 4270095140388864 |
FQN: | abl. |
Star Wars name: | Posture : Combat au fusil |
Autres langues: | Stance: Rifle Combat Haltung: Gewehrkampf |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141158101200621195 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. stance_ ranged/12/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [does not expire]
Posture : Combat au fusil
Utilisation d'un fusil.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. dxun. boss. huntmaster. huntmaster. stance_ ranged Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141159200712245622 Combat log ID: 4270095140389120 FQN: abl. operation. dxun. boss. huntmaster. huntmaster. stance_ ranged/12/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Switch Weapon Mode
- Mode = (int) 3 - Switch Loco Network
- Network Spec = (int) 9919416653731867364 - Play appearance epp.
operation. , dependent on calling effectdxun. boss. huntmaster. huntmaster. stance_ranged - Set cooldown of Posture : Combat à la lame to 20s, ignoring alacrity
Posture : Combat à la lame
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.stance_melee
- Dispel all effects from tags tag.abl.operation.dxun.boss.huntmaster.huntmaster.stance_melee
- Dispel all effects from tags tag.abl.operation.dxun.boss.huntmaster.huntmaster.melee_frenzy_active
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.operation.dxun.boss.huntmaster.huntmaster.ultimate_hunter
Perform the following actions:
- Set attack wave to #4
- Modify cooldown of [holotraverse_to_holdout] by -100%
[holotraverse_to_holdout]
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.holotraverse_to_holdout
- Modify cooldown of Fusée lumineuse CI by -100%
Fusée lumineuse CI
FQN: abl.operation.dxun.boss.huntmaster.huntmaster.holdout_flare
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.operation.dxun.boss.huntmaster.huntmaster.ultimate_hunter
Perform the following actions:
- Set attack wave to #5