Protection anti-furtivité
Protection anti-furtivité
Le scanner anti-furtivité vous confère aussi une protection anti-furtivité, balayant une petite zone autour de vous.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16140936193561265140 |
Combat log ID: | 4312048380936192 |
FQN: | abl. |
Star Wars name: | Protection anti-furtivité |
Autres langues: | Stealth Protection Tarnschutz |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141134919196158377 FQN: abl. itm. setbonus. sow. bou_ tro. utl_ def_ 02/10/1 - Set Stack Limit
- [10s]
Protection anti-furtivité
Le scanner anti-furtivité balaie une petite zone autour de vous.Slot: Buff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Ignore Alacrity
- Ignore Alacrity = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141138217731043968 Combat log ID: 4312048380936510 FQN: abl. itm. setbonus. sow. bou_ tro. utl_ def_ 02/10/2 - Set Duration
- 1
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 1m
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.buff.is_detectable
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect ticks
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectstealth_scan. self_tactical
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141137118219416887 FQN: abl. itm. setbonus. sow. bou_ tro. utl_ def_ 02/10/3 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.buff.is_detectable
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- [3s]
Immobilisation (techno)
Incapacité de se déplacer.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. root abl. dispel_ type. tech Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141131620661275830 Combat log ID: 4312048380936494 FQN: abl. itm. setbonus. sow. bou_ tro. utl_ def_ 02/10/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [3s]
Ralentissement (techno)
Vitesse de déplacement réduite.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141130521149648741 Combat log ID: 4312048380936502 FQN: abl. itm. setbonus. sow. bou_ tro. utl_ def_ 02/10/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff