Rafale de carabine
Rafale de carabine
Tire une courte rafale de carabine qui touche jusqu'à 8 cibles dans un cône de 10 mètres devant vous, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141031457863335789 |
Combat log ID: | 1787720007417856 |
FQN: | abl. |
Star Wars name: | Rafale de carabine |
Autres langues: | Carbine Burst Karabiner-Hagel |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. aoe_ abilities abl. , tag.utility. aggressive_ action abl. , tag.agent. rifle_ ability abl. agent. instant_ damage Global ID: 16140997375517726523 FQN: abl. agent. carbine_ burst/16/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectcarbine_burst. cast_instant
- 2
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 10.1m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. carbine_ burst_ dmg abl. , tag.agent. aoe_ abilities abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.agent. rifle_ ability abl. agent. instant_ damage Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140996276006099342 FQN: abl. agent. carbine_ burst/16/2 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,07
- Standard Health Percent Min = (float) 0,07
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,54
- Coefficient = (float) 0,7
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #3 to TARGET from CASTER, Combat Math Only
- Play appearance epp.
trooper. , dependent on calling effecthail_of_bolts. hit
- [hidden] [1s]
Effect #3Slot: Other (not visible) Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. aoe_ abilities abl. , tag.utility. aggressive_ action abl. , tag.agent. recently_ hit_ by_ corrosive_ grenade abl. , tag.agent. rifle_ ability abl. agent. instant_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <AND
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140995176494471773 FQN: abl. agent. carbine_ burst/16/3 - Set Duration