Ralentissement de Force
Ralentissement de Force
Inflige à la cible <<1[$d point/$d point/$d points]>> de dégâts cinétiques et ralentit de 50 % sa vitesse de déplacement pendant <<2[$d seconde/$d seconde/$d secondes]>>.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Debuff |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141056234338097164 |
Combat log ID: | 946838425305088 |
FQN: | abl. |
Star Wars name: | Ralentissement de Force |
Autres langues: | Force Slow Macht-Verlangsamung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. direct_ damage abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. utility. aggressive_ action Global ID: 16140932360633301850 FQN: abl. jedi_ consular. force_ slow/15/1 - 1
- When effect is applied
Only when the following conditions are met:
- <AND
- If TARGET has an effect with the tag tag.abl.jedi_consular.force_slow applied by CASTER
Perform the following actions:
- Play appearance epp.
sith_inquisitor. force_slow. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,121
- Standard Health Percent Min = (float) 0,081
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,01
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Dispel 1 effects from tags tag.abl.sith_inquisitor.force_slow
- Add effect #3 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
jedi_consular. force_slow. cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,121
- Standard Health Percent Min = (float) 0,081
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,01
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [6s]
Ralentissement (Force)
Vitesse de déplacement réduite.Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 2s (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140931261121672687 Combat log ID: 946838425305352 FQN: abl. jedi_ consular. force_ slow/15/2 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_slow. debuff
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Set movement speed to 50%
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Set movement speed to 30%
- 4
- When character takes damage that does not get redirected, not more than every 1s from tag tag.
abl. jedi_consular. force_in_balance - Just before NPC with this effect dies
Only when the following conditions are met:
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- When character takes damage that does not get redirected, not more than every 1s from tag tag.
- [6s]
Décélération - Ralentissement (Force)
Vitesse de déplacement réduite.Slot: Debuff Duration: 6s On death: Effect is removed Tick rate: 2s (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140930161610044988 Combat log ID: 946838425305448 FQN: abl. jedi_ consular. force_ slow/15/3 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectforce_slow. debuff
- 2
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Set movement speed to 30%
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Set movement speed to 10%
- 4
- When character takes damage that does not get redirected, not more than every 1s from tag tag.
abl. jedi_consular. force_in_balance - Just before NPC with this effect dies
Only when the following conditions are met:
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- When character takes damage that does not get redirected, not more than every 1s from tag tag.
- [hidden] [0.1s]
Effect #4Slot: Other (not visible) Duration: 0.1s On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. utility. aggressive_ action Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.1s
- Max Duration = (time) 0.1s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140937858191426521 FQN: abl. jedi_ consular. force_ slow/15/4 - Set Duration
- 1
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 20m
Only when the following conditions are met:
- <
- If TARGET does not have one effect from Ralentissement de Force
Ralentissement de Force
Inflige à la cible <<1[$d point/$d point/$d points]>> de dégâts cinétiques et ralentit de 50 % sa vitesse de déplacement pendant <<2[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.jedi_consular.force_slow
- If TARGET has an effect with the tag tag.abl.jedi_consular.recently_hit_by_fob applied by CASTER
- If TARGET is alive
- If TARGET is an enemy
- If TARGET does not have one effect from
Perform the following actions:
- Add effect #2 to TARGET from CASTER