Rayon de surcharge
Rayon de surcharge
Attributs
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 2.4.0 |
Global ID: | 16140995089958183298 |
Combat log ID: | 3298345904766976 |
FQN: | abl. |
Star Wars name: | Rayon de surcharge |
Autres langues: | Overcharge Beam Strahlüberladung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [6s]
Rayon de surcharge
Énergie en arc vers une autre allonge de Brontes.Slot: Buff Duration: 6s On death: Effect is removed Tick rate: 2s (3 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s
Global ID: 16141031441329871832 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/1 - Set Duration
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is Allonge de Brontes or
Allonge de Brontes
FQN: npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.tentacles.beam_tentacle_a
Allonge de BrontesAllonge de Brontes
FQN: npc.operation.oricon.fortress.enemy.difficulty_1.boss.dread_master_brontes.tentacles.beam_tentacle_c
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. dread_master_brontes. tentacles. beam_tentacle. lightning_arc
- 3
- When effect ticks the 1st time
Override target to:
- Caster
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 4
- When effect ticks the 1st time
Only when the following conditions are met:
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 5
- When effect ticks the 1st time
Only when the following conditions are met:
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- 6
- When effect ticks the 1st time
Only when the following conditions are met:
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- 7
- When effect ticks the 1st time
Only when the following conditions are met:
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- 8
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Instantly kill the TARGET
- [hidden] [300s]
TauntSlot: Buff Duration: 5m 0s On death: Effect is removed # occurrences: 1 Initializers: - Set Reverse
- Is Reverse = (bool) true - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5m 0s
- Max Duration = (time) 5m 0s
Conditions: - Can only be called by other effects
Global ID: 16141030341818243349 Combat log ID: 3298345904767248 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/2 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 5m 0s
- [hidden] [4s]
Champ de surchargeSlot: Debuff Duration: 4s On death: Effect is removed Tick rate: 1s (4 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - Can only be called by other effects
Global ID: 16141029242306617158 Combat log ID: 3298345904767268 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectoricon. fortress. boss. dread_master_brontes. tentacles. beam_tentacle. void_zone
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,5
- Standard Health Percent Min = (float) 0,5
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
trooper. , dependent on calling effectpulse_round. shock
- [hidden] [60s]
A to BSlot: Buff Duration: 60s On death: Effect is removed Tick rate: 0.2s (300 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Conditions: - Can only be called by other effects
Global ID: 16141028142794989235 Combat log ID: 3298345904767249 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/4 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 140m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [hidden] [1s]
In Beam: A to BSlot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. oricon. fortress. dread_ master_ brontes. tentacles. beam_ tentacles. beam_ part_ 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141027043283361004 Combat log ID: 3298345904767240 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/5 - Set Duration
- 1
- When character receives an effect with tags tag.
abl. operation. oricon. fortress. dread_master_brontes. tentacles. beam_tentacles. beam_part_2
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Instantly kill the TARGET
- When character receives an effect with tags tag.
- 2
- When character receives an effect with tags tag.
abl. operation. oricon. fortress. dread_master_brontes. tentacles. beam_tentacles. beam_part_2
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,5
- Standard Health Percent Min = (float) 0,5
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character receives an effect with tags tag.
- [hidden] [60s]
B to ASlot: Buff Duration: 60s On death: Effect is removed Tick rate: 0.2s (300 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Conditions: - Can only be called by other effects
Global ID: 16141025943771619929 Combat log ID: 3298345904767237 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/6 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 140m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- [hidden] [1s]
In Beam: B to ASlot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. oricon. fortress. dread_ master_ brontes. tentacles. beam_ tentacles. beam_ part_ 2 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141024844259991946 Combat log ID: 3298345904767245 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/7 - Set Duration
- 1
- When character receives an effect with tags tag.
abl. operation. oricon. fortress. dread_master_brontes. tentacles. beam_tentacles. beam_part_1
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Instantly kill the TARGET
- When character receives an effect with tags tag.
- 2
- When character receives an effect with tags tag.
abl. operation. oricon. fortress. dread_master_brontes. tentacles. beam_tentacles. beam_part_2
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,5
- Standard Health Percent Min = (float) 0,5
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character receives an effect with tags tag.
- [hidden] [60s]
C to DSlot: Buff Duration: 60s On death: Effect is removed Tick rate: 0.2s (300 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Conditions: - Can only be called by other effects
Global ID: 16141041336934517271 Combat log ID: 3298345904767275 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/8 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 140m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #9 to TARGET from CASTER
- [hidden] [1s]
In Beam: C to DSlot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. oricon. fortress. dread_ master_ brontes. tentacles. beam_ tentacles. beam_ part_ 3 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141040237422889024 Combat log ID: 3298345904767282 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/9 - Set Duration
- 1
- When character receives an effect with tags tag.
abl. operation. oricon. fortress. dread_master_brontes. tentacles. beam_tentacles. beam_part_4
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Instantly kill the TARGET
- When character receives an effect with tags tag.
- 2
- When character receives an effect with tags tag.
abl. operation. oricon. fortress. dread_master_brontes. tentacles. beam_tentacles. beam_part_2
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,5
- Standard Health Percent Min = (float) 0,5
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character receives an effect with tags tag.
- [hidden] [60s]
D to CSlot: Buff Duration: 60s On death: Effect is removed Tick rate: 0.2s (300 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 60s
- Max Duration = (time) 60s
Conditions: - Can only be called by other effects
Global ID: 16141163861275057352 Combat log ID: 3298345904767285 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/10 - Set Duration
- 1
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 16
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 140m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #11 to TARGET from CASTER
- [hidden] [1s]
In Beam: D to CSlot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. oricon. fortress. dread_ master_ brontes. tentacles. beam_ tentacles. beam_ part_ 4 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141164960786682391 Combat log ID: 3298345904767292 FQN: abl. operation. oricon. fortress. boss. dread_ master_ brontes. tentacles. beam_ tentacle. pair_ beam/18/11 - Set Duration
- 1
- When character receives an effect with tags tag.
abl. operation. oricon. fortress. dread_master_brontes. tentacles. beam_tentacles. beam_part_3
Only when the following conditions are met:
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Instantly kill the TARGET
- When character receives an effect with tags tag.
- 2
- When character receives an effect with tags tag.
abl. operation. oricon. fortress. dread_master_brontes. tentacles. beam_tentacles. beam_part_2
Only when the following conditions are met:
- If difficulty is set to Story Mode
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,5
- Standard Health Percent Min = (float) 0,5
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character receives an effect with tags tag.