1. Pouvoirs
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. bossfight_shroud_wrist_laser_holo

Rayon exterminateur

flankingshot

Rayon exterminateur

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.exp.macrobinoculars.roth.shroud

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
flankingshot
Rayon exterminateur
2
flankingshot
Rayon exterminateur
3
thrownÉjection – Au sol. Incapacité d'agir.
4
flankingshot
Rayon exterminateur
  • [0s] [not displayed]
    flankingshotEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1,1
      - Standard Health Percent Min = (float) 0,95
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_wrist_laser_hit, dependent on calling effect
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [1.5s]
    thrownÉjection
    Au sol. Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,5, 65° pitch, 0° yaw
    • Stun the TARGET
  • [0s] [not displayed]
    flankingshotEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0