1. Pouvoirs
  2. exp
  3. 01
  4. makeb
  5. raid
  6. makeb_lair
  7. enemy
  8. boss
  9. golden_fury
  10. golden_fury
  11. phase_rez

Réanimation sur le terrain

shadowwalk

Réanimation sur le terrain

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shadowwalkRéanimation sur le terrain – Furtivité temporaire.
2
shadowwalk
Réanimation sur le terrain
3
shadowwalk
Réanimation sur le terrain
4
shadowwalk
Réanimation sur le terrain
  • [120s]
    shadowwalkRéanimation sur le terrain
    Furtivité temporaire.

  • 1
    • When effect is applied

    Perform the following actions:

    • Put TARGET into stealth
    • Modify stat Niveau de furtivité amélioré, increase by 100
    • Execute hydra hook fade_to_black
    • Play appearance epp.player.revive.call_probe
    • Set movement speed to 65%
    • Mark as neutralized
  • 2
    • When effect ticks the 3rd time

    Perform the following actions:

    • Custom revive_self
    • Dispel 1 effects from tags offer_revive
    • Revive the target and set its HP to 25%
  • 3
    • When effect ticks the 4th time

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.generic.droid_rez
  • 5
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp.player.rez
  • 6
    • When effect ticks the 10th time

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 7
    • When effect ticks

    Override target to:

    • Enemies List

    Only when the following conditions are met:

      • If CASTER is alive

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -100
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • 8
    • Just before this effect is removed

    Override target to:

    • Companion
      - Master = (int) 3

    Perform the following actions:

  • 9
    • Just before this effect is removed

    Perform the following actions:

  • [hidden] [7s]
    shadowwalkEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.player.revive.waiting_for_probe
  • [hidden] [110s]
    shadowwalkEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.stealth.loop
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.agent.stealth.exit, dependent on calling effect
  • [0s] [not displayed]
    shadowwalkEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is not alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #1 to TARGET from TARGET