1. Pouvoirs
  2. flashpoint
  3. manaan
  4. boss
  5. bonus
  6. foreman
  7. summon_probe_wave

Redéploiement des sondes de démolition

antitoxinprobe

Redéploiement des sondes de démolition

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.flashpoint.manaan.boss.bonus.foreman

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
antitoxinprobe
Redéploiement des sondes de démolition
2
antitoxinprobe
Redéploiement des sondes de démolition
  • [hidden] [52s]
    antitoxinprobeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook S1_P1
  • 2
    • When effect ticks the 9th time

    Perform the following actions:

    • Execute hydra hook S1_P2
  • 3
    • When effect ticks the 18th time

    Perform the following actions:

    • Execute hydra hook S1_P3
  • 4
    • When effect ticks the 27th time

    Perform the following actions:

    • Execute hydra hook S1_P4
  • 5
    • When effect ticks the 36th time

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Remove this effect
  • 6
    • When effect ticks the 39th time

    Perform the following actions:

    • Execute hydra hook S3
  • 7
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [52s]
    antitoxinprobeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook S2_P1
  • 2
    • When effect ticks the 9th time

    Perform the following actions:

    • Execute hydra hook S2_P2
  • 3
    • When effect ticks the 18th time

    Perform the following actions:

    • Execute hydra hook S2_P3
  • 4
    • When effect ticks the 27th time

    Perform the following actions:

    • Execute hydra hook S2_P4
  • 5
    • When effect ticks the 36th time

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER
    • Remove this effect
  • 6
    • When effect ticks the 39th time

    Perform the following actions:

    • Execute hydra hook S4
  • 7
    • When effect expires

    Perform the following actions:

    • Add effect #1 to TARGET from CASTER