Réflecteur d'énergie
Réflecteur d'énergie
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16140952120399534799 |
Combat log ID: | 3471750914375680 |
FQN: | abl. |
Star Wars name: | Réflecteur d'énergie |
Autres langues: | Energy Reflector Energiereflektor |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [29s]
Réflecteur d'énergie
Projection d'un champ de renvoi de l'énergie.Slot: Buff Duration: 29s On death: Effect is removed Tick rate: 0.5s (58 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 29s
- Max Duration = (time) 29s
Global ID: 16140980312746628666 FQN: abl. operation. yavin_ 4. enemy. boss. companions. outlaw. energy_ deflector/13/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectyavin_4. boss. companions. outlaw. energy_reflector
- 2
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 8.5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #5 to TARGET from TARGET
- 3
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 8.5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is not a player
- If difficulty is set to Story Mode
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- 4
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 8.5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is not a player
- If difficulty is set to Veteran or Master Mode
Perform the following actions:
- Add effect #3 to TARGET from TARGET
- 5
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 8.5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is not a player
- If difficulty is set to Master Mode
Perform the following actions:
- Add effect #4 to TARGET from TARGET
- [1s]
Champ de renvoi de l'énergie
Renvoie 25 % des dégâts directs provenant des attaquants ne se trouvant pas dans le bouclier.Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. yavin_ 4. boss. companions. outlaw. reflection_ field_ inside_ npc Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140977014211744723 Combat log ID: 3471750914375937 FQN: abl. operation. yavin_ 4. enemy. boss. companions. outlaw. energy_ deflector/13/2 - Set Duration
- 1
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.yavin_4.boss.companions.outlaw.reflection_field_inside_player
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 0,25
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- [1s]
Champ de renvoi de l'énergie
Renvoie 100 % des dégâts directs provenant des attaquants ne se trouvant pas dans le bouclier.Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. yavin_ 4. boss. companions. outlaw. reflection_ field_ inside_ npc Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140978113723372928 Combat log ID: 3471750914375980 FQN: abl. operation. yavin_ 4. enemy. boss. companions. outlaw. energy_ deflector/13/3 - Set Duration
- 1
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.yavin_4.boss.companions.outlaw.reflection_field_inside_player
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- [1s]
Champ de renvoi amplifié
Amplifie et renvoie les dégâts directs provenant des attaquants ne se trouvant pas dans le bouclier. Renvoie 200 % des dégâts infligés.Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. yavin_ 4. boss. companions. outlaw. reflection_ field_ inside_ npc Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140974815188491961 Combat log ID: 3471750914375986 FQN: abl. operation. yavin_ 4. enemy. boss. companions. outlaw. energy_ deflector/13/4 - Set Duration
- 1
- Before NPC with this effect takes damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.yavin_4.boss.companions.outlaw.reflection_field_inside_player
Perform the following actions:
- Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 2
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- [1s]
À l'intérieur du champ de renvoi
Cette cible se trouve à l'intérieur du champ de renvoi et peut infliger des dégâts normaux aux ennemis se trouvant à l'intérieur.Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. yavin_ 4. boss. companions. outlaw. reflection_ field_ inside_ player Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140975914700116326 Combat log ID: 3471750914375948 FQN: abl. operation. yavin_ 4. enemy. boss. companions. outlaw. energy_ deflector/13/5 - Set Duration