1. Pouvoirs
  2. itm
  3. setbonus
  4. sow
  5. bou_tro
  6. utl_counter_01

Retour de kolto

armorpiercingclip

Retour de kolto

Lorsque le contrôle de santé de votre surcharge de kolto est activé pour la première fois, il renvoie des dégâts à l'ennemi qui vous en a infligé.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
armorpiercingclip
Retour de kolto
2
armorpiercingclipRetour de kolto – Auditeur de retour de kolto
3
armorpiercingclipRetour de kolto – Auditeur de retour d'adrénaline
4
armorpiercingclip
Retour de kolto
  • [hidden] [60s]
    armorpiercingclipEffect #2
    Auditeur de retour de kolto

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​bounty_hunter.​kolto_overload

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [hidden] [60s]
    armorpiercingclipEffect #3
    Auditeur de retour d'adrénaline

  • 1
    • When character takes damage

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​adrenaline_rush

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [0s] [not displayed]
    armorpiercingclipEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.qa.cjones.instant_kill_redux
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,32
      - Standard Health Percent Min = (float) 0,32
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1,13
      - Coefficient = (float) 3,2
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged