Salve de missiles
Salve de missiles
Attributs
Type: | active |
Activation time: | 1.5s cast |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141148914777889070 |
Combat log ID: | 4134189490241536 |
FQN: | abl. |
Star Wars name: | Salve de missiles |
Autres langues: | Missile Salvo Raketensalve |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141050613674396108 FQN: abl. flashpoint. copero. boss_ 1. ground_ target_ missile_ at_ marked_ target/18/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.flashpoint.copero.boss_1.marked_for_barrage
- If TARGET is alive
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Random
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [3s]
Salve de missilesSlot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. utility. is_ aoe Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - Can only be called by other effects
Global ID: 16141049514162768697 FQN: abl. flashpoint. copero. boss_ 1. ground_ target_ missile_ at_ marked_ target/18/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectcopero. boss. boss_1. missile_bombardment_marked_target
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. copero. boss. boss_1. missile_bombardment_marked_target_reticle_non_channel
- 3
- When effect ticks the 2nd time
- When effect ticks the 3rd time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,15
- Standard Health Percent Min = (float) 0,15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When effect ticks the 2nd time
- When effect ticks the 3rd time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is Droïde de garde
Droïde de garde
CXP: 650
FQN: npc.flashpoint.copero.boss.boss_1.guardian_droid
- If TARGET is alive
- If TARGET is
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 1,35
- Standard Health Percent Min = (float) 1,35
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141048414651141482 FQN: abl. flashpoint. copero. boss_ 1. ground_ target_ missile_ at_ marked_ target/18/3 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 400m
Only when the following conditions are met:
- If TARGET is a player
Perform the following actions:
- Add effect #4 to TARGET from TARGET
- [1s]
Salve de missilesSlot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. flashpoint. copero. boss. boss_ 1. broadcast_ missile_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141056111232532815 FQN: abl. flashpoint. copero. boss_ 1. ground_ target_ missile_ at_ marked_ target/18/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook missiles_hit_boss