1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. ancient_monster
  7. forcequake

Séisme

upheaval

Séisme

Provoque un séisme qui inflige des dégâts cinétiques progressifs. Vitesse de déplacement réduite de 60 %.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
upheaval
Séisme
2
upheaval
Séisme
3
movementslowedRalentissement (Force) – Vitesse de déplacement réduite.
4
upheaval
Séisme
5
thrownRenversement – Au sol. Incapacité d'agir.
  • [hidden] [does not expire]
    upheavalEffect #1

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.npc.creature.terentatek.earth_shatter.cast_ground
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.npc.creature.terentatek.earth_shatter.cast_exit
  • 4
    • When effect ticks the 6th time

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    upheavalEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,12
      - Standard Health Percent Min = (float) 0,09
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,518
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [1.5s]
    movementslowedRalentissement (Force)
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 70%
  • [hidden] [1.4s]
    upheavalEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.creature.terentatek.earth_shatter.attack_anim
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,08
      - Standard Health Percent Min = (float) 0,07
      - Amount Modifier Percent = (float) 0,01
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    thrownRenversement
    Au sol. Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, eventually knockdown, momentum = 2,1, 45° pitch, 0° yaw