1. Pouvoirs
  2. operation
  3. level_sync
  4. dread_palace

Synchronisation de niveau du Palais d'Effroi

benevolence

Synchronisation de niveau du Palais d'Effroi

Attributes

Conditions

Métadonnées

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
benevolence
Synchronisation de niveau du Palais d'Effroi
2
benevolence
Synchronisation de niveau du Palais d'Effroi
3
benevolenceRenforcé – La puissance de votre équipement est renforcée.
4
benevolenceBlocage de niveau – Votre niveau a été bloqué.
5
benevolence
Synchronisation de niveau du Palais d'Effroi
6
benevolence
Synchronisation de niveau du Palais d'Effroi
7
benevolenceChance du débutant – Augmente la fréquence à laquelle vous pouvez être ressuscité en combat à une fois toutes les 30 secondes.
  • [hidden] [does not expire]
    benevolenceEffect #1

    • On Apply

    Only when the following conditions are met:

      • Unknown (80)
        - Negated = (bool) false
        - Actor = (int) 3
        - Comparison = (int) 2
        - Target Level = (int) 60

    Perform the following actions:

    • Bolster the TARGET to level 70, item rating 238 and armor weapon rating 238
    • Add effect #3 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • <
        • Unknown (82)
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id()
        AND
        • Unknown (80)
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 3
          - Target Level = (int) 70
        >

    Perform the following actions:

    • Unknown (168)
      - Shifted Level = (int) 70
      - Item Rating = (int) 666
    • Unknown (164)
      - Ability Spec = (int) 16141015090912528188
      - From Actor = (int) 3
      - To Actor = (int) 3
    • Add effect #4 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • <
        • Unknown (82)
          - Negated = (bool) false
          - Actor = (int) 3
          - Disciplines = Id()
        AND
        • Unknown (80)
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 3
          - Target Level = (int) 70
        >

    Perform the following actions:

    • Unknown (168)
      - Shifted Level = (int) 70
      - Item Rating = (int) 667
    • Add effect #4 to TARGET from TARGET
    • Unknown (164)
      - Ability Spec = (int) 16141015090912528188
      - From Actor = (int) 3
      - To Actor = (int) 3
  • [hidden] [does not expire]
    benevolenceEffect #2

    • On Apply

    Only when the following conditions are met:

      • Unknown (80)
        - Negated = (bool) false
        - Actor = (int) 3
        - Comparison = (int) 5
        - Target Level = (int) 70

    Perform the following actions:

    • Bolster the TARGET to level 70, item rating 242 and armor weapon rating 242
    • Add effect #3 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • <
        • Unknown (82)
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id()
        AND
        • Unknown (80)
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 3
          - Target Level = (int) 70
        >

    Perform the following actions:

    • Unknown (168)
      - Shifted Level = (int) 70
      - Item Rating = (int) 668
    • Add effect #4 to TARGET from TARGET
    • Unknown (164)
      - Ability Spec = (int) 16141015090912528188
      - From Actor = (int) 3
      - To Actor = (int) 3
    • On Apply

    Only when the following conditions are met:

      • <
        • Unknown (82)
          - Negated = (bool) false
          - Actor = (int) 3
          - Disciplines = Id()
        AND
        • Unknown (80)
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 3
          - Target Level = (int) 70
        >

    Perform the following actions:

    • Unknown (168)
      - Shifted Level = (int) 70
      - Item Rating = (int) 669
    • Add effect #4 to TARGET from TARGET
    • Unknown (164)
      - Ability Spec = (int) 16141015090912528188
      - From Actor = (int) 3
      - To Actor = (int) 3
  • [does not expire]
    benevolenceRenforcé
    La puissance de votre équipement est renforcée.

  • [does not expire]
    benevolenceBlocage de niveau
    Votre niveau a été bloqué.

  • [hidden] [does not expire]
    benevolenceEffect #5

    • On Apply

    Only when the following conditions are met:

      • Unknown (80)
        - Negated = (bool) false
        - Actor = (int) 3
        - Comparison = (int) 5
        - Target Level = (int) 70

    Perform the following actions:

    • Bolster the TARGET to level 70, item rating 238 and armor weapon rating 238
    • Add effect #3 to TARGET from TARGET
    • On Apply

    Only when the following conditions are met:

      • <
        • Unknown (82)
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id()
        AND
        • Unknown (82)
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id()
        AND
        • Unknown (80)
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 3
          - Target Level = (int) 70
        >

    Perform the following actions:

    • Unknown (168)
      - Shifted Level = (int) 70
      - Item Rating = (int) 672
    • Add effect #4 to TARGET from TARGET
    • Unknown (164)
      - Ability Spec = (int) 16141015090912528188
      - From Actor = (int) 3
      - To Actor = (int) 3
    • On Apply

    Only when the following conditions are met:

      • <
        • Unknown (82)
          - Negated = (bool) false
          - Actor = (int) 3
          - Disciplines = Id()
        AND
        • Unknown (80)
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 3
          - Target Level = (int) 70
        >

    Perform the following actions:

    • Unknown (168)
      - Shifted Level = (int) 70
      - Item Rating = (int) 673
    • Add effect #4 to TARGET from TARGET
    • Unknown (164)
      - Ability Spec = (int) 16141015090912528188
      - From Actor = (int) 3
      - To Actor = (int) 3
    • On Apply

    Only when the following conditions are met:

      • <
        • Unknown (82)
          - Negated = (bool) false
          - Actor = (int) 3
          - Disciplines = Id()
        AND
        • Unknown (80)
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 3
          - Target Level = (int) 70
        >

    Perform the following actions:

    • Unknown (168)
      - Shifted Level = (int) 70
      - Item Rating = (int) 772
    • Add effect #3 to TARGET from TARGET
    • Unknown (164)
      - Ability Spec = (int) 16141015090912528188
      - From Actor = (int) 3
      - To Actor = (int) 3
  • [hidden] [does not expire]
    benevolenceEffect #6