1. Pouvoirs
  2. operation
  3. level_sync
  4. level_70_ops_dummy_master

Synchronisation de niveau du Palais d'Effroi

benevolence

Synchronisation de niveau du Palais d'Effroi

Vous renvoie au niveau 70 en mode maître.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
benevolence
Synchronisation de niveau du Palais d'Effroi
2
benevolenceCoup de pouce reçu – La puissance de votre équipement a reçu un coup de pouce
3
benevolenceBlocage de niveau – Votre niveau a été bloqué.
4
benevolence
Synchronisation de niveau du Palais d'Effroi
  • [hidden] [does not expire]
    benevolenceEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • Is Level
        - Negated = (bool) false
        - Actor = (int) 3
        - Comparison = (int) 5
        - Target Level = (int) 70

    Perform the following actions:

    • Bolster the TARGET to level 70, item rating 238 and armor weapon rating 238
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Discipline
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id(dis.mercenary.bodyguard, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.sorcerer.corruption, dis.sage.seer)
        AND
        • Is Discipline
          - Negated = (bool) true
          - Actor = (int) 3
          - Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 3
          - Target Level = (int) 70
        >

    Perform the following actions:

    • Reverse Bolster
      - Shifted Level = (int) 70
      - Item Rating = (int) 668
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Discipline
          - Negated = (bool) false
          - Actor = (int) 3
          - Disciplines = Id(dis.specialist.shield_specialist, dis.guardian.defense, dis.shadow.combat, dis.juggernaut.immortal, dis.powertech.shield_tech, dis.assassin.darkness)
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 3
          - Target Level = (int) 70
        >

    Perform the following actions:

    • Reverse Bolster
      - Shifted Level = (int) 70
      - Item Rating = (int) 669
    • Add effect #3 to TARGET from CASTER
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • Is Discipline
          - Negated = (bool) false
          - Actor = (int) 3
          - Disciplines = Id(dis.mercenary.bodyguard, dis.commando.combat_medic, dis.scoundrel.sawbones, dis.operative.medic, dis.sorcerer.corruption, dis.sage.seer)
        AND
        • Is Level
          - Negated = (bool) false
          - Actor = (int) 3
          - Comparison = (int) 3
          - Target Level = (int) 70
        >

    Perform the following actions:

    • Reverse Bolster
      - Shifted Level = (int) 70
      - Item Rating = (int) 768
    • Add effect #3 to TARGET from CASTER
  • [hidden] [does not expire]
    benevolenceEffect #4