1. Pouvoirs
  2. qtr
  3. 1x2
  4. raid
  5. denova
  6. enemy
  7. trash
  8. trenches_defected_sniper
  9. difficulty_3
  10. headshot

Tir dans la tête

headshot

Tir dans la tête

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x2.raid.denova.enemy.difficulty_3.trash.trash_trenches_defected_sniper

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
headshot
Tir dans la tête
2
damageincreasedVulnérabilité – Dégâts de Force et techno augmentés.
  • [hidden] [0s]
    headshotEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.takedown.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 4
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 0
      - Flurry Blows Max = (int) 0
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,35
      - Standard Health Percent Min = (float) 0,35
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​defected_sniper.​has_increased_vulnerability
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [10s]
    damageincreasedVulnérabilité
    Dégâts de Force et techno augmentés.

  • 1
    • When effect is applied

    Perform the following actions: