Tir dans les jambes
Tir dans les jambes
Attributs
Type: | active |
Activation time: | 0.5s cast |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16141129987622726086 |
Combat log ID: | 3447664737779712 |
FQN: | abl. |
Star Wars name: | Tir dans les jambes |
Autres langues: | Leg Shot Beinschuss |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Global ID: 16141126658620461525 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. leg_ shot/5/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. yavin_4. boss. the_returned. hk_47. hk_47_sniper_snipe_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 10
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If difficulty is set to Veteran or Master Mode
- If TARGET has an effect with the tag tag.abl.operation.yavin_4.boss.the_returned.hk_47_leg_shot
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #5 to TARGET from CASTER
- 3
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If difficulty is set to Story Mode
- If TARGET does not have any effect with the tag tag.abl.operation.yavin_4.boss.the_returned.hk_47_leg_shot
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- [1s]
Renversement
Renversement. Incapacité d'agir.Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. physics Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. follow_ through
- Max Stack Count = (int) 1
Conditions: - <
- If Caster Positioning
- Positioned In Front = (bool) false
- Positioned Behind = (bool) true
- Positioned Left = (bool) false
- Positioned Right = (bool) false
- Negated = (bool) false
- Can only be called by other effects
- If Caster Positioning
Global ID: 16141127758132092680 Combat log ID: 3447664737779969 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. leg_ shot/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 35° pitch, 0° yaw
- [12s]
Tir incapacitant dans les jambes
Tir dans les jambes. Vitesse de déplacement fortement réduite.Slot: Debuff Duration: 12s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12s
- Max Duration = (time) 12s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141128857643719871 Combat log ID: 3447664737779974 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. leg_ shot/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 35%
- [12s]
Tir dans les jambes
La cible a reçu un tir dans les jambes. Le prochain tir dans les jambes l'incapacitera grandement.Slot: Debuff Duration: 12s On death: Effect is removed # occurrences: 1 Tags: tag. abl. operation. yavin_ 4. boss. the_ returned. hk_ 47_ leg_ shot Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12s
- Max Duration = (time) 12s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If difficulty is set to Veteran or Master Mode
- Can only be called by other effects
Global ID: 16141121161062320474 Combat log ID: 3447664737779992 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. leg_ shot/5/4 - Set Duration
- [10s]
Double tir dans les jambes
Cible incapacitée. L'effet ne peut être dissipé. La cible est ignorée.Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141122260573951625 Combat log ID: 3447664737779988 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. leg_ shot/5/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 35° pitch, 0° yaw
- Stun the TARGET
- Add effect #6 to TARGET from CASTER
- [10s]
[HIDDEN] Double Leg Shot Target IgnoreSlot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141123360085578812 Combat log ID: 3447664737779998 FQN: abl. operation. yavin_ 4. enemy. boss. the_ returned. hk_ 47. leg_ shot/5/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ignore Caster