1. Pouvoirs
  2. flashpoint
  3. umbara
  4. enemy
  5. boss
  6. engineer
  7. shotgun_blast

Tir de fusil à cartouches

abl_bh_me_boresights

Tir de fusil à cartouches

Attributs

Conditions

Métadonnées

Users

Used by
  • class.flashpoint.umbara.enemy.boss.mechanic.mechanic

Related effects, buffs and debuffs

Ability activation
1
abl_bh_me_boresightsSaignement – L'effet de saignement inflige des dégâts à la cible toutes les 0,6 seconde pendant 1,2 seconde.
  • [1.3s]
    abl_bh_me_boresightsSaignement
    L'effet de saignement inflige des dégâts à la cible toutes les 0,6 seconde pendant 1,2 seconde.

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,032
      - Standard Health Percent Min = (float) 0,03
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,088
      - Standard Health Percent Min = (float) 0,08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0