1. Pouvoirs
  2. operation
  3. iokath
  4. trash
  5. sniper_droid
  6. precision_shot

Tir de précision

railshot

Tir de précision

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
railshot
Tir de précision
2
railshot
Tir de précision
3
railshot
Tir de précision
  • [hidden] [does not expire]
    railshotEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.trash.sniper_droid.precision_shot_channel, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Direction = Target
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 1500m

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [3s]
    railshotEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.trash.sniper_droid.precision_shot_projectile, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 70° pitch, 0° yaw
  • [0s] [not displayed]
    railshotEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0,999
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0