Tir puissant
Tir puissant
Tire une décharge d'énergie infligeant des dégâts aux cibles dans la zone et ralentissant les cibles ayant subi des dégâts
Attributs
Type: | active |
Activation time: | 2s cast |
Target type: | Ground |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141041479180147039 |
Combat log ID: | 3836324918329344 |
FQN: | abl. |
Star Wars name: | Tir puissant |
Autres langues: | Power Shot Kraftschuss |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Conditions: - If CASTER is positioned ≤ 8m to ground target center of TARGET
Target overrides: - [target override] Caster
Global ID: 16141015828890969499 FQN: abl. exp. seasons. 01. ep_ 10. boss_ group02. hunters. power_ shot/19/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - If CASTER is positioned 8,1m to 60m to ground target center of TARGET
Target overrides: - [target override] Caster
Global ID: 16141019127425851490 FQN: abl. exp. seasons. 01. ep_ 10. boss_ group02. hunters. power_ shot/19/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. seasons. 01. ep_10. hunters. radioactive_plasma_gun. cast_instant_energy_ball - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 10
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,12
- Standard Health Percent Min = (float) 0,07
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #5 to TARGET from CASTER
- [hidden] [4s]
Effect #3Slot: Debuff Duration: 4s On death: Effect is removed Tick rate: 1s (4 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s
Conditions: - Can only be called by other effects
Global ID: 16141018027914224189 FQN: abl. exp. seasons. 01. ep_ 10. boss_ group02. hunters. power_ shot/19/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 01. ep_10. hunters. radioactive_plasma_gun. channel
- 2
- When effect ticks the 2nd time
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectseasons. 01. ep_10. hunters. radioactive_plasma_gun. energy_explosion - Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 5° pitch, 0° yaw
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,12
- Standard Health Percent Min = (float) 0,04
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [5.5s]
Effect #4Slot: Buff Duration: 5.5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 0 Hydra script: hyd. exp. seasons. 01. ep_ 10. bosses. boss_ group02_ attack_ waves Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5.5s
- Max Duration = (time) 5.5s
Target overrides: - [target override] Caster
Global ID: 16141021326449122564 FQN: abl. exp. seasons. 01. ep_ 10. boss_ group02. hunters. power_ shot/19/4 - Set Duration
- 1
- When effect ticks the 5th time
Perform the following actions:
- Execute hydra hook wave2
- [4s]
Déplacements ralentis
Vitesse de déplacement réduite.Slot: Debuff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. physics abl. , tag.utility. is_ aoe abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 0.8m
Global ID: 16141020226937495255 Combat log ID: 3836324918329708 FQN: abl. exp. seasons. 01. ep_ 10. boss_ group02. hunters. power_ shot/19/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. seasons. 01. ep_10. hunters. radioactive_plasma_gun. energy_explosion - Set movement speed to 40%